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Fenway Bowl

Intramural Staff

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Brad Tittrington
Director of Intramurals
Beatty Hall, WIT
btittrington@colleges-fenway.org
(617) 989-4357

COF INTRAMURALS


5-on-5

Leagues| Rules |

Leagues

Men's A

Men's B

Women's

Co-Rec

 

5-on-5 Basketball Rules

All rules adopted by the National Federation of State High School Associations will be in effect EXCEPT FOR THESE MODIFICATIONS.

Games will take place at the Jean Yawkey Center at Emmanuel College, Tansey Gymnasium at WIT, and at the MassArt Gymnasium

PLAYER ELIGIBILITY

All players must be student, faculty, or staff of one of the six Colleges of the Fenway institutions or be a staff member of the Colleges of the Fenway or spouse of one of those COF members. Each player must show a student, faculty, or staff ID to the supervisor prior to each game. A player may ONLY play for one men's or women's team and one co-rec team. A player MAY NOT play for a team in the A and B league (for example you may not play on a men's A and a men's B team). If a player is caught playing for more than one team, that player will be disqualified from the league and the team's that used that player will forfeit all games in which that player competed.

Varsity basketball players are ineligible and may not play in the Intramural Leagues.

Mercy Rule

If one team has a twenty (20) point lead over their opponents at the one minute mark or a thirty (30) point lead at the two minute mark or a fifty (50) point lead with 5 minutes left, the game will be over. If at anytime during the last minute a team reaches a 20+ point margin, the game will be over.

Equipment

1. ALL INTRAMURAL BASKETBALL TEAMS ARE REQUIRED TO WEAR THE SAME COLOR SHIRTS OR JERSEYS WITH PERMANENT NUMBERS FOR ALL PLAYERS. NO TAPE IS ALLOWED FOR NUMBERS. EACH PLAYER ON THE TEAM SHALL WEAR A DIFFERENT NUMBER. NUMBER MUST BE ON BACK AND FRONT OF JERSEY AND BE LEGIBLE.

2. A player is not allowed to play without the proper shirt/jersey and legal number. A legal number is any number between 00-55 with no digit being higher than five.

3. Each team is responsible for bringing a basketball. In the women's games, a regulation sized women's ball will be used. In CO-IM games, if teams can not agree on the ball size, a women's ball shall be used. The Intramural staff will provide game balls, but teams must bring their own balls to warm up with. Team captain's and officials will decide on a game ball.

4. Illegal equipment includes the following:

· All jewelry (ie: barrettes, rings, string bracelets, rubber bands, eye rings, etc.)

· Headwear (ie: bandannas, caps, etc.).

· A guard, cast or brace made of hard and unyielding leather, plaster, pliable (soft) plastic, metal or any other hard substance - even though covered with soft padding - when worn on the elbow, hand, finger, wrist or forearm.

· EXCEPTION: A headband no wider than 2 inches and made of nonabrasive, unadorned, single-colored cloth, elastic, fiber, soft leather or rubber may be worn. Rubber/cloth (elastic) bands may be used to control hair.

5. The Division of Recreational Sports will provide mesh jerseys for all games. Teams will be required to wear the mesh jerseys if they do not provide their own legal jerseys or there is a color conflict between teams. Those teams that wear the jerseys will be required to wear a full short sleeve t-shirt under the mesh jerseys. NO SLEEVELESS T-SHIRTS.

Players

1. If at least four players are not present at the scheduled game time, a forfeit will be declared..

2. A speaking captain shall be designated for each team. He or she alone may approach the officials with questions. Individuals designated as coaches will be considered team players.

Timing

1. The game will consist of two 20-minute halves, with three minutes between halves. The clock will run continuously throughout the game until the last minute of EACH HALF. During the last minute of each half, the clock will stop during all dead balls. MERCY RULE: If one team has a twenty (20) point lead over their opponents at the one minute mark or a thirty (30) point lead at the two minute mark or a fifty (50) point lead with 5 minutes left, the game will be over. If at anytime during the last minute a team reaches a 20+ point margin, the game will be over.

2. Game time is forfeit time.

3. Each team will be allowed three (3) time-outs per game. Each timeout will be a 30-second timeout.

4. Overtimes will be two minutes in length and the clock will stop during all dead balls. Only one time-out is allowed each team in each overtime period. Time-outs not used during regulation play CANNOT be used in overtime periods.

Fouls

1. Free throws are awarded for: a. Personal fouls in the act of shooting (if the shot is missed: 2 free throws on 2-point shots, 3 free throws on 3-point shots. If the shot is made: 1 Free Throw). b. Intentional fouls. c. Flagrant fouls. d. Technical fouls.

2. Once a team reaches seven fouls, the other team will be in the bonus, meaning they will shoot 1 and 1 for all non-shooting, non-player possession fouls from fouls 7-9. After 10 fouls, the team will take two free throws for all non-shooting, non-player possession fouls.

3. During free throw attempts, ALL players in marked lane spaces will NOT be allowed to move in or out of these spaces until the ball touches the rim. The shooter cannot move over the free throw line until the shot has hit the rim or backboard. Players lined up outside of the 3-point arc must stay behind the free-throw line extended and can not cross the arc until the ball touches the rim.

Sportsmanlike Conduct

Good sportsmanship is a high priority of Intramural Basketball. Complaining to officials is not allowed. Officials are an integral part of the program and carry the authority of the division as an employee.

Sportsmanship Rating:

Each team will be given a sportsmanship rating at the conclusion of each game. The rating will be assigned by the officials that work the game on a 0 to 4 scale. TEAMS MUST MAINTAIN AN AVERAGE OF 3.0 TO BE ELIGIBLE FOR PLAYOFFS, regardless of win/loss records and captain’s meeting attendance.

The basis for each rating on the scale is as follows:

4 - Excellent Conduct and Sportsmanship – Players cooperate fully with the officials and other team members. The captain calmly converses with officials about rule interpretations and calls. The captain also has full control of his/her teammates. Teams that win by forfeit will receive a "4".

3 – Good Conduct and Sportsmanship – Team members verbally complain about some decisions made by the officials and/or show minor dissension, which may or may not merit a technical foul. Teams that receive 1 technical foul will receive no higher than a "3" rating.

2 - Average Conduct and Sportsmanship – Team shows verbal dissent towards officials and/or the opposing team, which may or may not merit a technical foul. Captain exhibits minor control over his/her teammates, but is in control with himself/herself. Teams receiving multiple technical fouls will receive no higher than a 2 rating.

1 – Below Average Conduct and Sportsmanship – Teams constantly comment to the officials and/or the opposing team from the field and/or sidelines. The team captain exhibits little or no control over teammates and/or himself/herself. A team which receives an ejection can receive no higher than a "1" rating.

0 – Poor Conduct and Sportsmanship – Team is completely uncooperative. Captain has no control over teammates, and/or himself/herself. Any team causing a game to be forfeited, other than by not showing, or receives multiple ejections shall receive a "0" rating.

· A team that receives a "0" rating must have their captain meet with the Intramural Coordinator the following day to be eligible to play their next contest.

· A team must have a 3.0 average or better sportsmanship rating to be eligible to participate in playoffs.

· A team winning a contest by forfeit or default will receive a "4" rating.

· A team losing a contest by forfeit will receive a “2” rating.

Sportsmanship Ratings During the Playoffs:

· If a team receives a "0" rating they will be eliminated from the playoffs.

· If a team receives a "1" rating, the captain must meet with the Intramural Coordinator the following day to discuss the rating. A decision will be made as to whether the team will continue to participate in the playoffs. If they do continue in the playoffs, they must receive a "4" or "3" rating for remaining playoff games.

· A player receiving an ejection will be disqualified from all remaining playoff games.

Player disqualification results from:

· Accumulating 5 personal fouls. This is not considered an ejection. Technical fouls count as personal fouls.

Player ejection results from:

· TWO individual technical fouls on the player.

· Any flagrant foul.

A player who is removed from the game:

· Shall report to the nearest Supervisorl to have an incident report filled out.

· Shall leave the building immediately after filling out report.

· Shall submit a statement regarding the incident to the intramural Coordinator by noon the next business day and set up an appointment with the Intramural Coordinator.

· Shall be suspended a minimum of 1 additional game.

Team disqualification results from:

· Four technical fouls accumulated by players or team in a single game. Team may be eliminated from post season tournament play.

· Teams that forfeit twice during the regular season will be removed from the league.

· A team not attending the mandatory captains meeting (only disqualified from playoffs, not remaining regular season games).

· A game stopped by the official for misconduct.

· Failure of an ejected player or team captain to follow through on the process of ejections.

Fan Behavior

Team Captains are responsible for fans. A technical foul will be assessed to the team captain/bench if fans are acting in an unsportsmanlike manner. This technical foul will result in a personal foul for the captain.

Co-Intramural Modification

Teams consist of 3 men and 2 women. A team shall not start a game with less than 4 players and 1 male must be present to field a legal team (3 men and 2 women, or 2 women and 2 men, or 3 women and 1 man). There must always be AT LEAST 2 women on the court at all times.

IMPORTANT

1. Game time is forfeit time.

2. Overtime will be TWO minutes in length with the clock stopping on all whistles.

Playoff Information

To be eligible for playoffs teams must:

Maintain a good Sportsmanship standing (see sportsmanship section)
Not forfeit more than 1 game.
Have a team representative attend the mandatory captains meeting